![]() He must either hide himself, or must rest content to live for ever in helplessness and be prepared to crawl like a worm at the bidding of a bully. He has no business to be the head of a family. He who can do neither of the two is a burden. "He who cannot protect himself or his nearest and dearest or their honour by non-violently facing death may and ought to do so by violently dealing with the oppressor. He is showing an ability that is amazing, and he seems to be gaining his victories without much bloodshed." -Gandhi "I do not consider Hitler to be as bad as depicted. It isn't that it makes the game too hard or anything, it's just that it's not particularly realistic when you can't hold an alliance for more than a few years. ![]() That and the whole resource system and the removal of naval transports and a combat system that doesn't guarantee the destruction of one unit and all the other fun stuff make it my favorite by far. Even if the AI isn't stellar at times, it makes it challenging enough on the player's side to make up for it. The hexagonal tiles, limit of one military unit per tile and ranged attacks make the game actually have a tactical side, as opposed to lumping together one gadjillion units in a single stack and right clicking a city until you capture it. Really, short of the graphics in IV and the AI in V, each game has been nothing but an improvement on the previous. Being the young whippersnapper I am, I didn't get into them until Civ III, but III, IV and V have all been incredible. Anyways, the Civilization games have always been some of my favorites. ![]()
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